It’s a contentious issue. Final Cut Pro X and Final Cut Pro 7 just aren’t in the same league, if you ask most professional editors. Today, we look at the issue more closely.
Final Cut Pro 7 was, of course, a 2009 release alongside the rest of the Final Cut Suite 3. It hasn’t been updated since 2010- and technology’s been moving on since then, of course. It was not meant for the modern operating systems on later Macs, either. While it’s a great program, it leads to a dilemma- do you keep running on obsolete hardware and operating systems to keep it going, or do you migrate to a new system? If you’re in the middle of a project, it’s a no-brainer… stay exactly where you are. But once you’re projects are complete, you need to give a thought to the future.
Final Cut Pro 7 is not coming back. And while the launch of Final Cut Pro X was a touch contentious, the launch was a while ago. It’s been updated, tweaked and widely used since then. And a thriving development community means it’s always easy to find final cut pro plugins and more for your ease of use. And yes, it’s true that somewhere along the line Final Cut X become ‘iMovie Pro’- but it wasn’t the easy route to take as you so often hear. ‘Easy’ would have been incrementing Final Cut 7 with a couple of tweaks. It’s not a ‘throw away’ product, but Apples new investment in this arena.
Where much of the conflict comes in, is the mindset change apparent in Final Cut Pro X. Final Cut Pro 7 was built to mimic the traditional editing styles, right from the cutting room floor. Final Cut Pro X approaches editing in the new all-digital world. Media management, filtration and more are totally different in the modern landscape. Don’t forget the prosaic stuff either- Final Cut Pro 7 could only handle 1 processor and was 32 bit- a system on its way out. RAM capped at 4GB RAM no matter your actual RAM capabilities. It was slow, very slow in comparison to Final Cut Pro X which uses all the RAM and bit rates you can find it.
Final Cut Pro has been optimized for the newer Macs, particularly embracing dual GPU support to enable real time playback and more. However, it’s running well on a host of the more modern ‘older’ MacBook Pro and iMacs out there. It’s a fluid and smooth running product, too, that enables you to view projects without frame drops and other interferences. It’s responsive and smooth, and allows you to edit, render and export at the same time without lockups.
Overall, although it’s understandable why the reaction against the release of Final Cut Pro X was so vehement, the system loses little and gains a lot from the advances in new tech made in this version